Difference between revisions of "Animation Actor Tags for DeviousDesires"

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=Skills=
 
=Skills=
* SKILL_DANCING_GAIN
+
* SKILL_DANCING_GAIN - Indicates this Sim will gain Dancing Skill while performing this interaction.
* SKILL_FITNESS_GAIN
+
* SKILL_FITNESS_GAIN - Indicates this Sim will gain Fitness while performing this interaction.
  
 
=Motives=
 
=Motives=
* MOTIVE_BLADDER_DECREASE
+
* Various tags that will change (or not change) the Motive levels of the Sim.
* MOTIVE_BLADDER_INCREASE
+
* MOTIVE_BLADDER_DECREASE - Indicates this Sim will have their Bladder level go down. (Meaning they need to pee more)
* MOTIVE_BLADDER_NO_CHANGE
+
* MOTIVE_BLADDER_INCREASE - Indicates this Sim will have their Bladder level go up. (Meaning they need to pee less)
* MOTIVE_BOWELS_DECREASE
+
* MOTIVE_BLADDER_NO_CHANGE - Indicates the Bladder level of this Sim will not change while the animation is playing.
* MOTIVE_BOWELS_INCREASE
+
* MOTIVE_BOWELS_DECREASE - Indicates this Sim will have their Bowels level go down. (Meaning they need to poo more) (In vanilla only Pet Sims have a Bowels motive.)
* MOTIVE_BOWELS_NO_CHANGE
+
* MOTIVE_BOWELS_INCREASE - Indicates this Sim will have their Bowels level go up. (Meaning they need to poo less) (In vanilla only Pet Sims have a Bowels motive.)
* MOTIVE_ENERGY_DECREASE
+
* MOTIVE_BOWELS_NO_CHANGE - Indicates the Bowels level of this Sim will not change while the animation is playing. (In vanilla only Pet Sims have a Bowels motive.)
* MOTIVE_ENERGY_INCREASE
+
* MOTIVE_ENERGY_DECREASE - Indicates this Sim will have their Energy level go down. (Meaning they will become more tired)
* MOTIVE_ENERGY_NO_CHANGE
+
* MOTIVE_ENERGY_INCREASE - Indicates this Sim will have their Energy level go up. (Meaning they will become less tired)
* MOTIVE_FUN_DECREASE
+
* MOTIVE_ENERGY_NO_CHANGE - Indicates the Energy level of this Sim will not change while the animation is playing.
* MOTIVE_FUN_INCREASE
+
* MOTIVE_FUN_DECREASE - Indicates this Sim will have their Fun level go down. (Meaning they will become more bored)
* MOTIVE_FUN_NO_CHANGE
+
* MOTIVE_FUN_INCREASE - Indicates this Sim will have their Fun level go up. (Meaning they will become less bored)
* MOTIVE_HUNGER_DECREASE
+
* MOTIVE_FUN_NO_CHANGE - Indicates the Fun level of this Sim will not change while the animation is playing.
* MOTIVE_HUNGER_INCREASE
+
* MOTIVE_HUNGER_DECREASE - Indicates this Sim will have their Hunger level go down. (Meaning they will become more hungry)
* MOTIVE_HUNGER_NO_CHANGE
+
* MOTIVE_HUNGER_INCREASE - Indicates this Sim will have their Hunger level go up. (Meaning they will become less hungry)
* MOTIVE_HYGIENE_DECREASE
+
* MOTIVE_HUNGER_NO_CHANGE - Indicates the Hunger level of this Sim will not change while the animation is playing.
* MOTIVE_HYGIENE_INCREASE
+
* MOTIVE_HYGIENE_DECREASE - Indicates this Sim will have their Hygiene level go down. (Meaning they will become more dirty)
* MOTIVE_HYGIENE_NO_CHANGE
+
* MOTIVE_HYGIENE_INCREASE - Indicates this Sim will have their Hygiene level go up. (Meaning they will become less dirty)
* MOTIVE_MERMAID_HYDRATION_DECREASE
+
* MOTIVE_HYGIENE_NO_CHANGE - Indicates the Hygiene level of this Sim will not change while the animation is playing.
* MOTIVE_MERMAID_HYDRATION_INCREASE
+
* MOTIVE_MERMAID_HYDRATION_DECREASE - Indicates this Sim will have their Hydration level go down. (Meaning they will become more dry) (This will only have an effect on Mermaid Sims)
* MOTIVE_MERMAID_HYDRATION_NO_CHANGE
+
* MOTIVE_MERMAID_HYDRATION_INCREASE - Indicates this Sim will have their Hydration level go up. (Meaning they will become less dry) (This will only have an effect on Mermaid Sims)
* MOTIVE_PET_AFFECTION_DECREASE
+
* MOTIVE_MERMAID_HYDRATION_NO_CHANGE - Indicates the Hydration level of this Sim will not change while the animation is playing.
* MOTIVE_PET_AFFECTION_INCREASE
+
* MOTIVE_PET_AFFECTION_DECREASE - Indicates this Sim will have their Affection level go down. (Meaning they will become more lonely) (This will only have an effect on Pet Sims)
* MOTIVE_PET_AFFECTION_NO_CHANGE
+
* MOTIVE_PET_AFFECTION_INCREASE - Indicates this Sim will have their Affection level go up. (Meaning they will become less lonely) (This will only have an effect on Pet Sims)
* MOTIVE_PLANT_SIM_WATER_DECREASE
+
* MOTIVE_PET_AFFECTION_NO_CHANGE - Indicates the Affection level of this Sim will not change while the animation is playing.
* MOTIVE_PLANT_SIM_WATER_INCREASE
+
* MOTIVE_PLANT_SIM_WATER_DECREASE - Indicates this Sim will have their Water level go down. (Meaning they will become more thirsty) (This will only have an effect on Plant Sims)
* MOTIVE_PLANT_SIM_WATER_NO_CHANGE
+
* MOTIVE_PLANT_SIM_WATER_INCREASE - Indicates this Sim will have their Water level go up. (Meaning they will become less thirsty) (This will only have an effect on Plant Sims)
* MOTIVE_SERVO_CHARGE_DECREASE
+
* MOTIVE_PLANT_SIM_WATER_NO_CHANGE - Indicates the Water level of this Sim will not change while the animation is playing.
* MOTIVE_SERVO_CHARGE_INCREASE
+
* MOTIVE_SERVO_CHARGE_DECREASE - Indicates this Sim will have their Charge level go down. (Meaning they will lose power) (This will only have an effect on Robot/Servo Sims)
* MOTIVE_SERVO_CHARGE_NO_CHANGE
+
* MOTIVE_SERVO_CHARGE_INCREASE - Indicates this Sim will have their Charge level go up. (Meaning they will gain power) (This will only have an effect on Robot/Servo Sims)
* MOTIVE_SERVO_DURABILITY_DECREASE
+
* MOTIVE_SERVO_CHARGE_NO_CHANGE - Indicates the Charge level of this Sim will not change while the animation is playing.
* MOTIVE_SERVO_DURABILITY_INCREASE
+
* MOTIVE_SERVO_DURABILITY_DECREASE - Indicates this Sim will have their Durability level go down. (Meaning they will need more maintenance) (This will only have an effect on Robot/Servo Sims)
* MOTIVE_SERVO_DURABILITY_NO_CHANGE
+
* MOTIVE_SERVO_DURABILITY_INCREASE - Indicates this Sim will have their Durability level go up. (Meaning they will need less maintenance) (This will only have an effect on Robot/Servo Sims)
* MOTIVE_SOCIAL_DECREASE
+
* MOTIVE_SERVO_DURABILITY_NO_CHANGE - Indicates the Durability level of this Sim will not change while the animation is playing.
* MOTIVE_SOCIAL_INCREASE
+
* MOTIVE_SOCIAL_DECREASE - Indicates this Sim will have their Social level go down. (Meaning they will become more lonely)
* MOTIVE_SOCIAL_NO_CHANGE
+
* MOTIVE_SOCIAL_INCREASE - Indicates this Sim will have their Social level go up. (Meaning they will become less lonely)
* MOTIVE_VAMPIRE_POWER_DECREASE
+
* MOTIVE_SOCIAL_NO_CHANGE - Indicates the Social level of this Sim will not change while the animation is playing.
* MOTIVE_VAMPIRE_POWER_INCREASE
+
* MOTIVE_VAMPIRE_POWER_DECREASE - Indicates this Sim will have their Vampiric Power level go down. (Meaning they will become more tired) (This will only have an effect on Vampire Sims)
* MOTIVE_VAMPIRE_POWER_NO_CHANGE
+
* MOTIVE_VAMPIRE_POWER_INCREASE - Indicates this Sim will have their Vampiric Power level go up. (Meaning they will become less tired) (This will only have an effect on Vampire Sims)
* MOTIVE_VAMPIRE_THIRST_DECREASE
+
* MOTIVE_VAMPIRE_POWER_NO_CHANGE - Indicates the Vampiric Power level of this Sim will not change while the animation is playing.
* MOTIVE_VAMPIRE_THIRST_INCREASE
+
* MOTIVE_VAMPIRE_THIRST_DECREASE - Indicates this Sim will have their Vampiric Thirst level go down. (Meaning they will become more hungry) (This will only have an effect on Vampire Sims)
* MOTIVE_VAMPIRE_THIRST_NO_CHANGE
+
* MOTIVE_VAMPIRE_THIRST_INCREASE - Indicates this Sim will have their Vampiric Thirst level go up. (Meaning they will become less hungry) (This will only have an effect on Vampire Sims)
* MOTIVE_WITCH_MAGIC_DECREASE
+
* MOTIVE_VAMPIRE_THIRST_NO_CHANGE - Indicates the Vampiric Thirst level of this Sim will not change while the animation is playing.
* MOTIVE_WITCH_MAGIC_INCREASE
+
* MOTIVE_WITCH_MAGIC_DECREASE - Indicates this Sim will have their Magic level go down. (Meaning they will have less magic) (This will only have an effect on Witch Sims)
* MOTIVE_WITCH_MAGIC_NO_CHANGE
+
* MOTIVE_WITCH_MAGIC_INCREASE - Indicates this Sim will have their Magic level go up. (Meaning they will have more magic) (This will only have an effect on Witch Sims)
 +
* MOTIVE_WITCH_MAGIC_NO_CHANGE - Indicates the Magic level of this Sim will not change while the animation is playing.
  
 
=Flags=
 
=Flags=

Revision as of 18:20, 9 March 2022

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The following is a list of tags used by Devious Desires to describe Animation Actor Slots.

Directory

References

Special Tags

The following are special tags that are utilized in various features, such as Rape, Rough Sex, and Breast feeding.

Tag Description Required Animation Tag(s)
TOP Indicates the Actor slot is for Sims that prefer "penetrating" in an animation. A Sim is considered a Top when they are either Penetrating or Controlling another Sim. This tag should NEVER be used to indicate a Gender or dominance, use the DOM or AGGRESSOR tags to indicate dominance or aggression! This tag is used by Normal and Rough Sex. This tag is utilized in ALL types of sex. Rape will ignore this tag in favor of the AGGRESSOR tag, if it exists. Breastfeeding will ignore this tag in favor of BREAST_MILK_SOURCE, if it exists.
BOTTOM Indicates the Actor slot is for Sims that prefer "being penetrated" in an animation. A Sim is considered "receiving" when they are either Being Penetrated or Being Controlled by another Sim. This tag should NEVER be used to indicate a Gender or submission, use the SUB or NON_AGGRESSOR tags to indicate submission or victimization! This tag is used by Normal and Rough Sex. This tag is utilized in ALL types of sex. Rape will ignore this tag in favor of the NON_AGGRESSOR tag, if it exists. Breastfeeding will ignore this tag in favor of BREAST_MILK_DRINKER, if it exists.
DANCING_DANCER Indicates a Sim is dancing for another actor. This tag is used by Lap and Pole Dancing of the Dance feature of DD. This tag will only be utilized when the animation is tagged with LAP_DANCING or POLE_DANCING.
DANCING_NON_DANCER Indicates a Sim is watching or involved in another actor dancing for them. This tag is used by Lap and Pole Dancing of the Dance feature of DD. This tag will only be utilized when the animation is tagged with LAP_DANCING or POLE_DANCING.
AGGRESSOR Indicates the Actor slot is for Sims that are raping another actor. This tag is used by Rape of DD Kinky. This tag will only be utilized when the animation is tagged with AGGRESSIVE.
NON_AGGRESSOR Indicates the Actor slot is for Sims that are being raped by another actor. This tag is used by Rape of DD Kinky. This tag will only be utilized when the animation is tagged with AGGRESSIVE. When Sims are performing animations while using this tag, they will automatically receive tears on their face.
DOM Indicates the Actor slot is for Sims that are Dominating another actor. This tag should NEVER be used to indicate a Gender or Top status, use the TOP tag for that! This tag is used by Rough Sex of DD Kinky. This tag will only be utilized when the animation is tagged with ROUGH.
SUB Indicates the Actor slot is for Sims that are being Dominated by another actor. This tag should NEVER be used to indicate a Gender or Bottom status, use the BOTTOM tag for that! This tag is used by Rough Sex of DD Kinky. This tag will only be utilized when the animation is tagged with ROUGH.
BREAST_MILK_SOURCE Indicates a Sim is feeding milk to another actor. This tag is used by Breastfeeding. This tag will also decrease breast milk level for this actor over time. This tag will only be utilized when the animation is tagged with BREASTFEEDING. When Sims are performing animations while using this tag, their breasts will automatically receive a milky overlay on their nipples.
BREAST_MILK_DRINKER Indicates a Sim is drinking milk from another actor. This tag is used by Breastfeeding. This tag will also increase hunger for this actor over time. This tag will only be utilized when the animation is tagged with BREASTFEEDING.
CUM_SOURCE Indicates a Sim is feeding cum to another actor. This tag is used by Cum Eating. This tag will also decrease cum level for this actor over time. This tag will only be utilized when the animation is tagged with CUM_EATING.
CUM_EATER Indicates a Sim is eating cum from another actor. This tag is used by Cum Eating. This tag will also increase hunger for this actor over time. This tag will only be utilized when the animation is tagged with CUM_EATING.
BREASTS_BEING_MILKED Indicates a Sim is having their Breasts milked. This tag is used by Milking (But not Mobile Milkers!). This tag will also decrease breast milk level for this actor over time. This tag will only be utilized when the animation is tagged with MILKING. When Sims are performing animations while using this tag, their breasts will automatically receive a milky overlay on their nipples.
PENIS_BEING_MILKED Indicates a Sim is having their Penis milked. This tag is used by Milking (But not Mobile Milkers!). This tag will also decrease cum level for this actor over time. This tag will only be utilized when the animation is tagged with MILKING.
PEE_SOURCE Indicates a Sim is giving urine to another actor. This tag is used by Pee Drinking of the Watersports feature of DD Dirty Play. This tag will also decrease bladder level for this actor over time. This tag will only be utilized when the animation is tagged with PEE_DRINKING.
PEE_DRINKER Indicates a Sim is drinking urine from another actor. This tag is used by Pee Drinking of the Watersports feature of DD Dirty Play. This tag will also increase hunger for this actor over time, if the action from the other actor is both penetrating and occurring inside the mouth. It will also decrease hygiene for this actor over time. This tag will only be utilized when the animation is tagged with PEE_DRINKING.
BEING_PEED_ON Indicates a Sim is being peed on by another actor or themselves. This tag is used by Peeing of the Watersports feature of DD Dirty Play. This tag will only be utilized when the animation is tagged with PEEING.
POO_SOURCE Indicates a Sim is giving scat to another actor. This tag is used by Poo Eating of the Scat feature of DD Dirty Play. This tag will also decrease bladder and bowels (If they are a pet) level for this actor over time. This tag will only be utilized when the animation is tagged with POO_EATING.
POO_EATER Indicates a Sim is eating scat from another actor. This tag is used by Poo Eating of the Scat feature of DD Dirty Play. This tag will also increase hunger for this actor over time, if the action from the other actor is both penetrating and occurring inside the mouth. It will also decrease hygiene for this actor over time. This tag will only be utilized when the animation is tagged with POO_EATING.
BEING_POOED_ON Indicates a Sim is being pooped on by another actor or themselves. This tag is used by Pooing of the Scat feature of DD Dirty Play. This tag will only be utilized when the animation is tagged with POOING.

Body Parts

These tags Describe various body parts that may be involved. They may be used in future content with possible physical interactions. - Each of these indicate the specified body part is being used for something, such as Spanking, Slapping, Groping, Fondling, Rubbing, etc.

  • ANUS
  • ARMS
  • BACK
  • BELLY
  • BUTT
  • CHEST
  • EARS
  • EYES
  • FEET
  • HANDS
  • HEAD
  • HIPS
  • MOUTH
  • NECK
  • NIPPLES
  • NOSE
  • PENIS
  • SHOULDERS
  • TESTICLES
  • VAGINA

Actions

These tags are used to describe actions of the actor, such as aggression level, behavior, things happening to them, things they are doing, etc.

  • BEING_HUMILIATED - Indicates the Sim is being humiliated by another Sim either by having no clothes on, having lost their clothes, by being recorded, or by being crowded around by other Sims.
  • BEING_RECORDED - This Sim is recording themselves or being recorded by another Sim. Whether live or not, they may appear on porn websites! Beware if the Sim being recorded is cheating and their lover is looking at porn!
  • BEING_SLAPPED - Indicates this Sim is being slapped by another Sim.
  • BEING_SPANKED - Indicates this Sim is being spanked by another Sim.
  • BEING_UNFAITHFUL - This Sim is knowingly cheating.
  • HAS_WEAPON - Indicates this Sim has some form of Weapon. This should be used for all Weapons.
  • HAS_FIREARM - Indicates this Sim is wielding or is carrying a Fire Arm, such as a Pistol, Rifle, Shotgun, etc.
  • HAS_SWORD - Indicates this Sim is wielding or is carrying a Sword, such as a Dagger, Katana, Broadsword, etc.
  • IS_SLAPPING - Indicates this Sim is slapping another Sim.
  • IS_SPANKING - Indicates this Sim is spanking another Sim.
  • IS_TRAINING_FOR_ANAL - Indicates this Sim is training the Anus of another Sim and preparing them for Anal sex.
  • IS_WATCHING_PORN - Tndicates this Sim is the one who is watching Porn, whether on a computer, tv, phone, magazine, or wherever.
  • NETORARE_SIM_WHO_CAUGHT_CHEATER - This Sim is the one catching another Sim in the animation cheating. They are being cheated on.
  • PEEPER - Indicates this Sim that is peeping on another Sim or through a window.
  • PLEASURED_BY_SEX_TOY - Indicates this Sim is being pleasured by a Sex toy.

Status

These tags are used to describe the State or Status of the actor, before, during, and after the animation.

  • BOUND - This Sim has something bound. This tag should be used in addition to any of the BOUND tags.
  • BOUND_HANDS - This Sim has their Hands bound.
  • BOUND_HEAD_BOUND - This Sim has their Head bound.
  • BOUND_HOG_TIED - This Sim is hog tied.
  • BOUND_FEET - This Sim has their Feet bound.
  • DEAD - Do not use this tag lightly! This tag will be used to determine whether or not to kill the Sim after the animation ends.
  • GAGGED - This Sim has their mouth gagged
  • INTOXICATED - This Sim appears to be drunk or intoxicated.
  • IS_GIVING_PRAISE - Indicates this Sim is giving Praise to another Sim.
  • IS_RECEIVING_PRAISE - Indicates this Sim is receiving Praise from another Sim.
  • IS_BORED - Indicates this Sim is appearing uninterested or bored.
  • IS_BEING_BORING - Indicates this Sim is causing other Sims to become uninterested or bored.
  • IS_KNOTTING - Indicates this Sim is knotting another Sim.
  • BEING_KNOTTED - Indicates this Sim is being Knotted by the Knot on the Penis of another Sim in the same animation or by a Dildo with a Knot on it.
  • SLEEPING - This Sim is sleeping
  • UNCONSCIOUS - This Sim is unconscious (They may be sleeping, but may also be knocked out)
  • WRISTS_RESTRAINED - Same as BOUND_ARMS

Skills

  • SKILL_DANCING_GAIN - Indicates this Sim will gain Dancing Skill while performing this interaction.
  • SKILL_FITNESS_GAIN - Indicates this Sim will gain Fitness while performing this interaction.

Motives

  • Various tags that will change (or not change) the Motive levels of the Sim.
  • MOTIVE_BLADDER_DECREASE - Indicates this Sim will have their Bladder level go down. (Meaning they need to pee more)
  • MOTIVE_BLADDER_INCREASE - Indicates this Sim will have their Bladder level go up. (Meaning they need to pee less)
  • MOTIVE_BLADDER_NO_CHANGE - Indicates the Bladder level of this Sim will not change while the animation is playing.
  • MOTIVE_BOWELS_DECREASE - Indicates this Sim will have their Bowels level go down. (Meaning they need to poo more) (In vanilla only Pet Sims have a Bowels motive.)
  • MOTIVE_BOWELS_INCREASE - Indicates this Sim will have their Bowels level go up. (Meaning they need to poo less) (In vanilla only Pet Sims have a Bowels motive.)
  • MOTIVE_BOWELS_NO_CHANGE - Indicates the Bowels level of this Sim will not change while the animation is playing. (In vanilla only Pet Sims have a Bowels motive.)
  • MOTIVE_ENERGY_DECREASE - Indicates this Sim will have their Energy level go down. (Meaning they will become more tired)
  • MOTIVE_ENERGY_INCREASE - Indicates this Sim will have their Energy level go up. (Meaning they will become less tired)
  • MOTIVE_ENERGY_NO_CHANGE - Indicates the Energy level of this Sim will not change while the animation is playing.
  • MOTIVE_FUN_DECREASE - Indicates this Sim will have their Fun level go down. (Meaning they will become more bored)
  • MOTIVE_FUN_INCREASE - Indicates this Sim will have their Fun level go up. (Meaning they will become less bored)
  • MOTIVE_FUN_NO_CHANGE - Indicates the Fun level of this Sim will not change while the animation is playing.
  • MOTIVE_HUNGER_DECREASE - Indicates this Sim will have their Hunger level go down. (Meaning they will become more hungry)
  • MOTIVE_HUNGER_INCREASE - Indicates this Sim will have their Hunger level go up. (Meaning they will become less hungry)
  • MOTIVE_HUNGER_NO_CHANGE - Indicates the Hunger level of this Sim will not change while the animation is playing.
  • MOTIVE_HYGIENE_DECREASE - Indicates this Sim will have their Hygiene level go down. (Meaning they will become more dirty)
  • MOTIVE_HYGIENE_INCREASE - Indicates this Sim will have their Hygiene level go up. (Meaning they will become less dirty)
  • MOTIVE_HYGIENE_NO_CHANGE - Indicates the Hygiene level of this Sim will not change while the animation is playing.
  • MOTIVE_MERMAID_HYDRATION_DECREASE - Indicates this Sim will have their Hydration level go down. (Meaning they will become more dry) (This will only have an effect on Mermaid Sims)
  • MOTIVE_MERMAID_HYDRATION_INCREASE - Indicates this Sim will have their Hydration level go up. (Meaning they will become less dry) (This will only have an effect on Mermaid Sims)
  • MOTIVE_MERMAID_HYDRATION_NO_CHANGE - Indicates the Hydration level of this Sim will not change while the animation is playing.
  • MOTIVE_PET_AFFECTION_DECREASE - Indicates this Sim will have their Affection level go down. (Meaning they will become more lonely) (This will only have an effect on Pet Sims)
  • MOTIVE_PET_AFFECTION_INCREASE - Indicates this Sim will have their Affection level go up. (Meaning they will become less lonely) (This will only have an effect on Pet Sims)
  • MOTIVE_PET_AFFECTION_NO_CHANGE - Indicates the Affection level of this Sim will not change while the animation is playing.
  • MOTIVE_PLANT_SIM_WATER_DECREASE - Indicates this Sim will have their Water level go down. (Meaning they will become more thirsty) (This will only have an effect on Plant Sims)
  • MOTIVE_PLANT_SIM_WATER_INCREASE - Indicates this Sim will have their Water level go up. (Meaning they will become less thirsty) (This will only have an effect on Plant Sims)
  • MOTIVE_PLANT_SIM_WATER_NO_CHANGE - Indicates the Water level of this Sim will not change while the animation is playing.
  • MOTIVE_SERVO_CHARGE_DECREASE - Indicates this Sim will have their Charge level go down. (Meaning they will lose power) (This will only have an effect on Robot/Servo Sims)
  • MOTIVE_SERVO_CHARGE_INCREASE - Indicates this Sim will have their Charge level go up. (Meaning they will gain power) (This will only have an effect on Robot/Servo Sims)
  • MOTIVE_SERVO_CHARGE_NO_CHANGE - Indicates the Charge level of this Sim will not change while the animation is playing.
  • MOTIVE_SERVO_DURABILITY_DECREASE - Indicates this Sim will have their Durability level go down. (Meaning they will need more maintenance) (This will only have an effect on Robot/Servo Sims)
  • MOTIVE_SERVO_DURABILITY_INCREASE - Indicates this Sim will have their Durability level go up. (Meaning they will need less maintenance) (This will only have an effect on Robot/Servo Sims)
  • MOTIVE_SERVO_DURABILITY_NO_CHANGE - Indicates the Durability level of this Sim will not change while the animation is playing.
  • MOTIVE_SOCIAL_DECREASE - Indicates this Sim will have their Social level go down. (Meaning they will become more lonely)
  • MOTIVE_SOCIAL_INCREASE - Indicates this Sim will have their Social level go up. (Meaning they will become less lonely)
  • MOTIVE_SOCIAL_NO_CHANGE - Indicates the Social level of this Sim will not change while the animation is playing.
  • MOTIVE_VAMPIRE_POWER_DECREASE - Indicates this Sim will have their Vampiric Power level go down. (Meaning they will become more tired) (This will only have an effect on Vampire Sims)
  • MOTIVE_VAMPIRE_POWER_INCREASE - Indicates this Sim will have their Vampiric Power level go up. (Meaning they will become less tired) (This will only have an effect on Vampire Sims)
  • MOTIVE_VAMPIRE_POWER_NO_CHANGE - Indicates the Vampiric Power level of this Sim will not change while the animation is playing.
  • MOTIVE_VAMPIRE_THIRST_DECREASE - Indicates this Sim will have their Vampiric Thirst level go down. (Meaning they will become more hungry) (This will only have an effect on Vampire Sims)
  • MOTIVE_VAMPIRE_THIRST_INCREASE - Indicates this Sim will have their Vampiric Thirst level go up. (Meaning they will become less hungry) (This will only have an effect on Vampire Sims)
  • MOTIVE_VAMPIRE_THIRST_NO_CHANGE - Indicates the Vampiric Thirst level of this Sim will not change while the animation is playing.
  • MOTIVE_WITCH_MAGIC_DECREASE - Indicates this Sim will have their Magic level go down. (Meaning they will have less magic) (This will only have an effect on Witch Sims)
  • MOTIVE_WITCH_MAGIC_INCREASE - Indicates this Sim will have their Magic level go up. (Meaning they will have more magic) (This will only have an effect on Witch Sims)
  • MOTIVE_WITCH_MAGIC_NO_CHANGE - Indicates the Magic level of this Sim will not change while the animation is playing.

Flags

  • DENY_ORGASM_RELEASE - Use this to prevent a Sim from releasing an orgasm during this animation.
  • PREVENT_ORGASM_INCREASE - Use this on animations that would not increase the Orgasm level of a Sim when performed.

Obsolete

These are tags that are mainly here for backwards compatibility, they should not be used.

  • ARMS_RESTRAINED - Same as BOUND_HANDS (Use BOUND_HANDS instead)
  • BREASTFEEDING_MILK_GIVER - Same as BREAST_MILK_SOURCE
  • BREASTFEEDING_MILK_RECEIVER - Same as BREAST_MILK_DRINKER
  • PENISFEEDING_MILK_GIVER - Same as CUM_SOURCE
  • PENISFEEDING_MILK_RECEIVER - Same as CUM_EATER
  • BEING_FORCED - Same as NON_AGGRESSOR
  • BEING_PENETRATED - Unused, use an Action to indicate penetration instead. Same as BOTTOM
  • BOUND_ARMS - Same as BOUND_HANDS (Use BOUND_HANDS instead)
  • BOUND_LEGS - Same as BOUND_FEET (Use BOUND_FEET instead)
  • GIVER - Same as TOP (Use TOP instead)
  • IS_FORCING - Same as AGGRESSOR
  • IS_PENETRATING - Unused, use an Action to indicate penetration instead. Same as TOP
  • LEGS_RESTRAINED - Same as BOUND_FEET (Use BOUND_FEET instead)
  • RECEIVER - Same as BOTTOM (Use BOTTOM instead)
  • RESTRAINED - Same as BOUND (Use BOUND instead)