Planned Features for CM

From ColonolNuttyModsWiki
Jump to navigation Jump to search

The following is a list of planned features for Control Menu

Directory

Planned Features

  • Age
    • Allow Specific Sims To Stop Aging
  • Death
    • Kill Sims with specific deaths (Electrocution, Burning, Drowning, etc.)
    • Prevent specific Sims from dying.
  • Storytelling (Autonomy for NPCs)
    • NPCs get married
    • Move into houses
  • Households
    • Combine Households
    • Delete Households
  • Currency
    • Add Reward Store Points
    • Add Vampiric Skill XP/Points
    • Add Magic Skill XP/Points
    • Add Credits
  • Occult
    • Force Aliens to wear their disguise
    • Force Aliens to NOT wear their disguise
  • Appearance
    • Copy the appearance of one Sim, face, clothing, etc. to any other Sims
  • Clothing
    • Allow or disallow specific clothing parts from appearing randomly on Sims.
      • If a Sim appears while wearing a disabled clothing piece, randomize that clothing piece for the Sim.
  • World
    • Toggle Random Townies/Gallery Only Townies
      • If toggled off, all random townies will instead be ones from the gallery or a library using a hashtag.
  • Timescale
    • Modify game time speed (Not just clock speed) (The command "clock._set_milliseconds_per_sim_second 25" may be useful)
    • When the game is started, keep this modified time scale.
  • Relationships
    • Marry Sim - Moodlets, Relationship Bits, etc.
    • Divorce Sim - Moodlets, Relationship Bits, etc.
    • Setting Family Relations should also add/remove blood relations for the Sims.
  • Needs
    • Enable/Disable Motive Decay for Sims.
  • Enable/Disable specific interactions in various places.
    • Disable interactions by category.
  • Skills
    • When setting the skill level of a Skill from a lower value to a higher one, make them go through each individual level so the notifications for each may be shown.
    • Add the ability to modify Vampire Perks and Witch Perks through S4CM
    • Randomize All Skills
      • Various options for randomization
        • Low
          • 2 Skills randomized between level 3 - 4
          • Other skills randomized between 0 - 2
        • Medium
          • 5 skills randomized between 5-7
          • 5 skills randomized between 3-4
          • Other skills randomized between 0-2
        • High
          • 5 skills randomized between 8-10
          • 5 skills randomized between 5-7
          • 5 skills randomized between 3-4
          • Other skills randomized between 0-2
      • Randomize skills by age.
  • Parenthood values
    • "Stats.set_stat lifetimeskill_manners X"
    • Set manners, emotional control, responsibility, empathy, conflict resolution
    • Set Scout/Drama Club data
  • Pregnancy
    • Set Pregnancy duration
  • Sim Spawning
    • Spawn Sims from Gallery
  • School
    • Skip School
    • Quit School
    • Set School Grade Level
    • Change Performance Level
  • Career
    • Change Performance Level
    • Quit Career
    • Add Career (If they don't have one)
    • Give Promotion