Difference between revisions of "Planned Features for CM"
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− | The following is a list of planned features for | + | The following is a list of planned features for Control Menu |
=Directory= | =Directory= | ||
− | * [[ | + | * [[Control Menu Home|Control Menu Home Page]] |
− | * [[Game World Functions for | + | * [[Game World Functions for CM|Game World Functions]] |
− | * [[Sim Functions for | + | * [[Sim Functions for CM|Sim Functions]] |
− | * [[Sim Interactions for | + | * [[Sim Interactions for CM|Sim Interactions]] |
− | * [[Terrain Interactions for | + | * [[Terrain Interactions for CM|Terrain Interactions]] |
− | * [[Planned Features for | + | * [[Planned Features for CM|Planned Features]] |
=Planned Features= | =Planned Features= | ||
Line 15: | Line 15: | ||
** Kill Sims with specific deaths (Electrocution, Burning, Drowning, etc.) | ** Kill Sims with specific deaths (Electrocution, Burning, Drowning, etc.) | ||
** Prevent specific Sims from dying. | ** Prevent specific Sims from dying. | ||
+ | * Storytelling (Autonomy for NPCs) | ||
+ | ** NPCs get married | ||
+ | ** Move into houses | ||
+ | * Households | ||
+ | ** Combine Households | ||
+ | ** Delete Households | ||
* Currency | * Currency | ||
** Add Reward Store Points | ** Add Reward Store Points | ||
Line 20: | Line 26: | ||
** Add Magic Skill XP/Points | ** Add Magic Skill XP/Points | ||
** Add Credits | ** Add Credits | ||
+ | * Occult | ||
+ | ** Force Aliens to wear their disguise | ||
+ | ** Force Aliens to NOT wear their disguise | ||
+ | * Appearance | ||
+ | ** Copy the appearance of one Sim, face, clothing, etc. to any other Sims | ||
* Clothing | * Clothing | ||
− | ** Allow or disallow specific clothing parts | + | ** Allow or disallow specific clothing parts from appearing randomly on Sims. |
+ | *** If a Sim appears while wearing a disabled clothing piece, randomize that clothing piece for the Sim. | ||
* World | * World | ||
− | ** Toggle Random Townies | + | ** Toggle Random Townies/Gallery Only Townies |
*** If toggled off, all random townies will instead be ones from the gallery or a library using a hashtag. | *** If toggled off, all random townies will instead be ones from the gallery or a library using a hashtag. | ||
* Timescale | * Timescale | ||
** Modify game time speed (Not just clock speed) (The command "clock._set_milliseconds_per_sim_second 25" may be useful) | ** Modify game time speed (Not just clock speed) (The command "clock._set_milliseconds_per_sim_second 25" may be useful) | ||
+ | ** When the game is started, keep this modified time scale. | ||
* Relationships | * Relationships | ||
** Marry Sim - Moodlets, Relationship Bits, etc. | ** Marry Sim - Moodlets, Relationship Bits, etc. | ||
Line 36: | Line 49: | ||
** Disable interactions by category. | ** Disable interactions by category. | ||
* Skills | * Skills | ||
− | ** | + | ** When setting the skill level of a Skill from a lower value to a higher one, make them go through each individual level so the notifications for each may be shown. |
− | ** | + | ** Add the ability to modify Vampire Perks and Witch Perks through S4CM |
− | ** Randomize | + | ** Randomize All Skills |
− | *Pregnancy | + | *** Various options for randomization |
− | **Set Pregnancy duration | + | **** Low |
+ | ***** 2 Skills randomized between level 3 - 4 | ||
+ | ***** Other skills randomized between 0 - 2 | ||
+ | **** Medium | ||
+ | ***** 5 skills randomized between 5-7 | ||
+ | ***** 5 skills randomized between 3-4 | ||
+ | ***** Other skills randomized between 0-2 | ||
+ | **** High | ||
+ | ***** 5 skills randomized between 8-10 | ||
+ | ***** 5 skills randomized between 5-7 | ||
+ | ***** 5 skills randomized between 3-4 | ||
+ | ***** Other skills randomized between 0-2 | ||
+ | *** Randomize skills by age. | ||
+ | * Parenthood values | ||
+ | ** "Stats.set_stat lifetimeskill_manners X" | ||
+ | ** Set manners, emotional control, responsibility, empathy, conflict resolution | ||
+ | ** Set Scout/Drama Club data | ||
+ | * Pregnancy | ||
+ | ** Set Pregnancy duration | ||
* Sim Spawning | * Sim Spawning | ||
** Spawn Sims from Gallery | ** Spawn Sims from Gallery | ||
Line 46: | Line 77: | ||
** Skip School | ** Skip School | ||
** Quit School | ** Quit School | ||
+ | ** Set School Grade Level | ||
** Change Performance Level | ** Change Performance Level | ||
* Career | * Career |
Latest revision as of 20:32, 4 August 2022
The following is a list of planned features for Control Menu
Directory
- Control Menu Home Page
- Game World Functions
- Sim Functions
- Sim Interactions
- Terrain Interactions
- Planned Features
Planned Features
- Age
- Allow Specific Sims To Stop Aging
- Death
- Kill Sims with specific deaths (Electrocution, Burning, Drowning, etc.)
- Prevent specific Sims from dying.
- Storytelling (Autonomy for NPCs)
- NPCs get married
- Move into houses
- Households
- Combine Households
- Delete Households
- Currency
- Add Reward Store Points
- Add Vampiric Skill XP/Points
- Add Magic Skill XP/Points
- Add Credits
- Occult
- Force Aliens to wear their disguise
- Force Aliens to NOT wear their disguise
- Appearance
- Copy the appearance of one Sim, face, clothing, etc. to any other Sims
- Clothing
- Allow or disallow specific clothing parts from appearing randomly on Sims.
- If a Sim appears while wearing a disabled clothing piece, randomize that clothing piece for the Sim.
- Allow or disallow specific clothing parts from appearing randomly on Sims.
- World
- Toggle Random Townies/Gallery Only Townies
- If toggled off, all random townies will instead be ones from the gallery or a library using a hashtag.
- Toggle Random Townies/Gallery Only Townies
- Timescale
- Modify game time speed (Not just clock speed) (The command "clock._set_milliseconds_per_sim_second 25" may be useful)
- When the game is started, keep this modified time scale.
- Relationships
- Marry Sim - Moodlets, Relationship Bits, etc.
- Divorce Sim - Moodlets, Relationship Bits, etc.
- Setting Family Relations should also add/remove blood relations for the Sims.
- Needs
- Enable/Disable Motive Decay for Sims.
- Enable/Disable specific interactions in various places.
- Disable interactions by category.
- Skills
- When setting the skill level of a Skill from a lower value to a higher one, make them go through each individual level so the notifications for each may be shown.
- Add the ability to modify Vampire Perks and Witch Perks through S4CM
- Randomize All Skills
- Various options for randomization
- Low
- 2 Skills randomized between level 3 - 4
- Other skills randomized between 0 - 2
- Medium
- 5 skills randomized between 5-7
- 5 skills randomized between 3-4
- Other skills randomized between 0-2
- High
- 5 skills randomized between 8-10
- 5 skills randomized between 5-7
- 5 skills randomized between 3-4
- Other skills randomized between 0-2
- Low
- Randomize skills by age.
- Various options for randomization
- Parenthood values
- "Stats.set_stat lifetimeskill_manners X"
- Set manners, emotional control, responsibility, empathy, conflict resolution
- Set Scout/Drama Club data
- Pregnancy
- Set Pregnancy duration
- Sim Spawning
- Spawn Sims from Gallery
- School
- Skip School
- Quit School
- Set School Grade Level
- Change Performance Level
- Career
- Change Performance Level
- Quit Career
- Add Career (If they don't have one)
- Give Promotion